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Filename Latest commit message Latest commit date
2022-10-20 19:21:02 +02:00
docs Add better README with some screenshots 2022-10-18 21:47:57 +02:00
.clang-format Add windows support and formatter 2022-10-14 10:36:55 +02:00
.gitignore Add windows support and formatter 2022-10-14 10:36:55 +02:00
drsviewer.c Fixed some bugs when viewing custom drs files 2022-10-20 19:21:02 +02:00
empires.c Add better README with some screenshots 2022-10-18 21:47:57 +02:00
empires.h Fixed some bugs when viewing custom drs files 2022-10-20 19:21:02 +02:00
framebuffer.h Add windows support and formatter 2022-10-14 10:36:55 +02:00
LICENSE Started fresh with some experiments 2022-10-12 20:34:35 +02:00
perlin.h Add basic perlin noise map generation to demo 2022-10-17 11:22:34 +02:00
README.md Add better README with some screenshots 2022-10-18 21:47:57 +02:00

bplaat/empires

A demo and some tools to view game data of Age of Empires I made in C11 with SDL2

This repo now contains a Age of Empires I game like render demo and a tool to inspect and browse trough DRS files (Genie Engine container file which contains all the real game data files).

Screenshots

A screenshot of the Age of Empires demo A screenshot of the Age of Empires demo (nothing is working just some rendering so far!)

A screenshot of a little tool to inspect drs files which contain all the game data A screenshot of a little tool to inspect DRS files which contain all the game data